![why is skype not working when im in a game why is skype not working when im in a game](https://i0.wp.com/playerassist.com/wp-content/uploads/2018/08/How-to-change-your-game-status-in-Discord1.jpg)
Make sure this is in a LocalScript in StarterPack or StarterGui. Try this, if you still have a problem occurring, I'll properly debug it. Hope this answers your question, best of lucks!ĭidn't see that on line 6 and 7 you used the :LoadCharacter() function when you should use :LoadAnimation(). CharacterAdded event next to your player itself (plr in your script), not next to its Character.įinally I added a WaitForChild() in the next "Notice" line, its a good practice to use the WaitForChild() function on instances you are not sure have loaded yet (the player's humanoid in this case) since your script will often break otherwise. In the lines where I wrote the last two "Notice" comments I made in your script, you forgot to write " humanoid.RigType =" before your " Enum.HumanoidRigType".Īlso on the first "Notice", you write the. If humanoid.RigType = 6 thenĮlseif humanoid.RigType = 15 then UserInputService.InputBegan:Connect(function(input) Local PlayRunR15 = humanoid:LoadAnimation(RunR15) - Notice At the moment, we havent detected any problems at Skype. An outage is determined when the number of reports are higher than the baseline, represented by the red line. Local PlayRunR6 = humanoid:LoadAnimation(RunR6) - Notice The following chart shows the number of reports that we have received about Skype by time of day over the past 24 hours. You might try restarting theapp by swiping four fingers up and deleting it from the list of.
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Local humanoid = char:WaitForChild("Humanoid") You can only log into aSkype account on one device at a time. Local char = plr.Character or plr.CharacterAdded:Wait() When it sees this, it changes the humanoid's (player's) walkspeed to 24 and it plays the animation. If it is pressed, it triggers another if statement about detecting what RigType you're avatar is to determine what animation needs to be played (I made an R6 and R15 version of a running animation). This checks if you have pressed the Shift key on the left side of keyboard. If input.Ke圜ode = Enum.Ke圜ode.LeftShift then UserInputService.InputBegan:connect(function(input) Local UserInputService = game:GetService('UserInputService') Local PlayRunR15 = humanoid:LoadCharacter(RunR15) Local PlayRunR6 = humanoid:LoadCharacter(RunR6) Here's the LocalScript: local plr = or :wait() I've tried to put it in a StarterGUI too, but it doesn't work either. I made a Shift to Run script but it doesn't seem to be working even though it looks fine to me.